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Love-Conflict-Imagination

by Farah

This work has not been commented by curators.

Title

Love-Conflict-Imagination

Headline

Website

Concept author(s)

Farah Jdid, Meria Faidi

Concept author year(s) of birth

1988

Concept author(s) contribution

Brain storming ideas that will help us convey our response, we decided to approach the project in a fun light hearted way that will create an atmosphere of interactivity of several characters with one another and interactivity between the audience with the characters themselves.

Concept author(s) Country

United Arab Emirates

Designer(s)

Farah Jdid, Meria Faidi, Heen Sayli

Designer(s) year(s) of birth

1988, 1989

Designer(s) contribution

We decided as a group to delegate tasks to each member according to the individual skills. Farah took the animation part, Meria handled the website and the linkages, and Heena handled some of the entourage characters.

Designer(s) Country

United Arab Emirates

Copy author(s)

Farah Jdid, Meria Faidi

Copy author(s) year(s) of birth

1988

Copy author(s) contribution

Coming up with the text that accompanies each character, while also providing the story board of the animation at the beginning of the site.

Copy author(s) Country

United Arab Emirates

Other author(s)

Professor Seth Thompson

Other author(s) contribution

Supervised the work in progress

Other author(s) Country

United Arab Emirates

Friendly Competition

Love Conflict Imagination (2010-2011)

Competition category

Visual communication practice

Competition subcategory

web / interactive

Competition field

academic

Competition subfield

student

Subfield description

American University of Sharjah

Check out the Love Conflict Imagination 2010-2011 outlines of Memefest Friendly competition.

Description of idea

Describe your idea and concept of your work in relation to the festival outlines:

Our response to the competition was created to be a fun engaging experience that would give room for interactivity as well as building a foundation for the communication between the authors,designers and the audience.
By creating characters that represent each of the words LOVE:CONFLICT:IMAGINATION, it will allow room for the audience to relate to the characters, get to know them better, and maybe give them a chance to hear them out.

What kind of communication approach do you use?

Our communication was basically to create a love/hate triangle between the three characters, to get the audience engaged, wegave each character a certain power in order to prove their point. We gave love-Amore the power of spreading love and joy to the world, we provided conflict-Narco with a gun as a tool to gain power by force, and last but not least we associated imagination with the power of dreaming and the freedom of choosing it's own goals and opportunities. By giving each character the power the story continues on how each one uses it's power and what good or bad things come out of power if used in with love, while at conflict, or when your imagining.

What are in your opinion concrete benefits to the society because of your communication?

Our communication was basic, fun, enjoyable, interactive and straight to the point. We figured with we showed people how simple and fun it is maybe they should try to implement it in real life.

What did you personally learn from creating your submitted work?

We learnt that those 3 words have a powerful effect individually but if put together it can create something that has the potential of growing bigger, stronger and more challenging.

Why is your work, GOOD communication WORK?

It provides a fun response, that allows engagement of the audience but still at the same time delivers the message clearly about the relationship between the three words LOVE:CONFLICT:IMAGINATION.

Where and how do you intent do implement your work?

Our work would be implemented on the web. People would be introduced to the work through the website. Another approach to spread the word would be through social networking. Where the characters that describe each of the words LOVE:CONFLICT:IMAGINATION wont just be characters in the site, they would be turned into icons that people might recognize later on and associate them with the words.

Did your intervention had an effect on other Media. If yes, describe the effect? (Has other media reported on it- how? Were you able to change other media with your work- how?)

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